
Your competitors are running more playables. Now you can too.
Helping mobile game studios find winning ad concepts and ship AI-generated playable ads in hours, not weeks.
Pedigree From
The Problem
AppLovin wants more playables.
Your pipeline doesn't.
Playable ads consistently outperform video - lower CPI, higher ROAS. But studios are stuck in a production gap that keeps them from ever finding out.
The production bottleneck
Each playable costs $3,000 and 2 weeks of production. Studios run 1 playable for every 10 videos - not the 1-in-2 ratio AppLovin recommends. You can't find winners if you can't afford to test.
Guessing in the dark
There's no fast way to know which hooks are trending in your genre, what narratives your competitors are scaling, or what concept to build next. Creative decisions are still gut calls.
Creatives and data live apart
Your AppLovin dashboard tells you what spent - not what worked. Your creative team has no signal on why an ad won or failed. The insight that should shape the next brief never gets there.
Market Intelligence
Ask anything
about your market.
Sensor Tower tells you what exists. Rovix tells you what to do about it - in plain language, tailored to your game.
Ask in plain language
Type "What fail-state hooks are working for puzzle games this month?" and get an answer - not a dashboard to dig through.
Competitor creative intelligence
See what creatives your competitors are scaling - hooks, narrative arcs, CPI benchmarks, CTR and ROAS estimates by genre.
Personalized to your game
Connect AppsFlyer and your ad network data. Rovix tailors every insight to your specific genre, audience, and performance history.
Trend signals before they peak
Spot rising concepts across top-grossing games before they saturate - so you can test them while CPI is still low.
Analytics Loop
Don't just know what won.
Know why.
AppLovin can tell you which ad spent more. Rovix tells you which hook won - and builds your next brief around it.
AppLovin + AppsFlyer in one place
Connect your ad network and MMP in minutes. See CPI, ROAS, CTR, and IPM at the creative level - not just the campaign level.
Creative autopsy
When Meta or AppLovin equalizes spend (high variance, no clear winner), we go deeper. We analyze which hook, difficulty curve, or CTA drove the difference - and tell you in plain language.
Fatigue detection
Get alerted the moment a creative starts dying - before budget is wasted. CTR drop, ROAS decline, impression saturation - caught early, automatically.
Insights feed the next brief
Every winner and every failure writes back into your market intelligence. 'Fail-state hooks outperformed by 23% this week' becomes the starting point for your next playable concept.
Avg CPI
$1.16
-19%
ROAS D7
1.5x
+0.4x
Fatigue alerts
1
active
Playable A - Fail State
Playable B - Tutorial
Playable C - Boss Rush
Insight feeding next brief
Fail-state hooks outperformed tutorial hooks by 31% CPI this week. Rovix has pre-filled your next brief with a fail-state variant.
Ready to close
the loop?
Join studios already using Rovix AI to find winning playables faster, at a fraction of the cost.
Backed by Entrepreneur First · Transpose Platform





