Scale Playable Ads like Videos
When a playable costs a sentence, you stop choosing which ideas to test.
When a playable costs a sentence, you stop choosing which ideas to test.

Core features

Competitor analysis
Trend discovery
Hook & mechanic ideas
Opportunity detection
Brief generation


Type what you want to test. "Make the hook harder." "Try a night theme." "Swap the CTA." Rovix builds the variant in minutes, so a new idea costs a sentence instead of a sprint




Characters, environments, UI, and art style generated native to your game. Not templated. Not approximated.


The Platform
Brief, build, variant, result. Your team works in one place instead of four inboxes.


How it works
Send us your game. We build your Core Playable in 3 days. Anyone on your team can take it from there.
Use cases

Playables, end to end
Everything in Self Serve
Agentic Briefs
Custom Core Playables
Advanced Analytics
Priority Support
from your game to your first playable

Custom Pipeline created around your game
Everything in Fully Managed
Custom Asset Models
Rovix AI API Access
SSO Access
Deployment in your own Infra
models, API, and deployment
300k+ playables indexed
100+ playables shipped last month
12 networks supported
EF-backed
"Playables are gaming's most honest ad format. They're just too slow and expensive to scale. We exist to delete that problem."

Founder & CEO

Find quick answers to common questions about the platform and pricing